Pioneer Lord: Starting From Daily Intelligence

Chapter 772 - 80: The Territory’s First Legendary Level Equipment and Ingrid’s Training



Chapter 772 - 80: The Territory’s First Legendary Level Equipment and Ingrid’s Training

Su Li received the dark green talisman from Ingrid’s hand and studied it carefully. Its dark green background flowed with dark golden threads, its surface brimming with mysterious symbols of fate, with fragments of starlight flashing between the interwoven threads, edges wrapped in ancient rune chains, and three spinning golden spindles suspended in the center. The entire piece emanated a jade-colored glow, combining the surreal metallic fabric texture with the floating threads of fate, fully showcasing its powerful and mysterious characteristics.

Upon holding the talisman, Su Li felt a sense of profound mystery. How could this feeling be described? It was somewhat unparalleled in its familiarity, like an enhancement of experience. Everyone surely experiences moments when they feel that events unfolding seem to have been lived in some past moment!

Some say this is a disorder in the brain’s functional areas; others say this is an occurrence in a parallel world replaying in our world.

But no matter the reason, the duration of such occurrences and sensations is usually very brief. Yet, Su Li now felt like he could always grasp this state.

Ingrid said, "You may feel slightly uncomfortable holding this legendary talisman, with a sense of detachment. This is normal and is due to the Three Goddesses of Destiny weaving your threads of fate."

"After equipping it for 25 hours, these threads will be woven. Then, you will first acquire the ability [Omen Perception], where the wearer intermittently receives [Destiny Fragments], gaining a vague premonition of significant upcoming events. Especially when the fragments of starlight begin to flicker or the golden spindle speeds up its rotation, you will have clearer perceptions of impending events."

"Additionally, you will gain three uses of [Destiny Spindle Shelter]. When you suffer a fatal injury, the talisman will consume the energy of a golden spindle, forcing the attacker’s target to unexpectedly deviate, redirecting the attack’s damage onto other destiny trajectories. This effect can reset every 25 hours."

"In battle, the talisman’s capability is extremely powerful, perfectly utilizing the effects of [Promise of Illusion]. Upon activating the talisman, the user will not die within 3 minutes and will receive extensive enhancement from the Wind of Jilun, elevating healing effects and self-recovery speed by at least 2 to 3 times. As long as life restored exceeds damage received by the time the effect ends, you won’t die."

"Finally, the talisman’s strongest ability, [Fate Weaver’s Choice], actively severs a thread of destiny, weaving it into a [False Destiny Branch] to deceive prophecy-type spells (like those of the Heaven Mage), mislead the layouts of foes (such as faking death or hiding tracks), or intervene with the enemy’s forbidden magic, preventing powerful spells like the Cassadore Comet from hitting selected armies."

Hiss~ After hearing Ingrid’s description, Su Li took a deep breath sharply! Is this the powerful strength of a legendary talisman? It’s simply heaven-defying!

The first two abilities are somewhat straightforward, mostly enhancements of ordinary spells or divine magic, such as [Omen Perception], which Mole’s priests and Heaven Mages have similar capabilities. This legendary talisman simply allows Su Li to more easily obtain such corresponding capabilities.

But the third ability, that’s practically miraculous! Promise of Illusion, once used, allows the Knight to not die for 3 minutes! It’s far superior to the Ancient Giant Dragon’s Blessing seal on Oerstein which only grants nearly invincible status for 15 seconds.

Even so, this 3-minute undying ability is not the most exaggerated. Truth be told, in this world, with all kinds of bizarre abilities, if you delve deep enough, there’s always corresponding magic.

This type of undying magic, the Skaven Ratmen’s Skaven Magic also has a counterpart, which is more accurately called a divine magic bestowed by the Great Horned Rat in whom the Skaven Ratmen believe, rather than merely magic.

[Great Horned Rat Incarnation—In many legends, the Gray Prophet with large horns rushes into the battlefield, impaling their enemies. This spell is perhaps the source of those legends. Upon using this spell, the Gray Prophet will grow massive horns half the length of his body. The spirit of the Great Horned Rat infuses his body, causing the Prophet to be lost in a frenzied neural derangement, attacking all targets—whether ally or enemy—making no distinction. He becomes immune to psychological effects and will never stop until being killed. The transformation causes unbearable stress on the Ratmen’s body, with the heart rupture probability growing as time normally progresses. When such a situation occurs, supernatural fanaticism allows the Prophet to live and fight for some time, after which he would fall into a corpse upon the ground.]

Therefore, if merely making a target not die for a short period, it’s not really difficult to achieve! The key is that during the duration of the [Promise of Illusion], the target’s recovery ability skyrockets by 300%! As long as the life restored by absorbing the surging Wind of Jilun and drinking potions exceeds inflicted damage, once the effect ends, the target won’t die. And ensuring healing exceeds damage is extremely easy, with recovery capability soaring by 300%, drinking one [Tears of Mercy] potion effectively equals consuming three! This potion is famed for its surging life energy and potent instant healing abilities. After drinking, it also provides various cleansing, resilience, and courage states, perfect for this feature to conclude all at once after 3 minutes, ensuring no drop of potion effect goes to waste.


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